Phobos- Engineering Room

An attempt to figure out the engineering section of  Kevin Riley’s beautiful model of the refit Loknar Class- USS Phobos.

First, The Gallery

Some early renders.  These were before I ventured into more “natural lighting”

 

 

 

After feeling more comfortable with Global Illumination rendering.

Lower (Main) level at the intermix shaft juncture


Upper level where the intermix shaft which feeds the impulse engine.  The portion of the shaft which feeds the warp nacelle is visible to the left.

Everything is illuminated by the elements within the image.

 

 

Impulse deflection crystal dome.  Those background monitors would eventually be relocated.

 

 

More detailing complete

Warp intermix shaft is visible below on the main level.  Also, you can finally see the shape of the large toroid structure that surrounds the impulse deflection crystal.  Design elements are finally settling into place.

 

 

Closer view of the main impulse control stations, primary egress and a view of the computer monitors.

 

 

Plasma shaft angling towards the the port warp nacelle, main impulse control stations, and primary egress.

 

 

Access to a maintenance tunnel and computer monitors.  Note the toroid is definitely more obvious from this angle.

 

 

Early WIP shot of the maintenance tunnel.  I’ll eventually place a hatch at the end of the tube.  It will lead to a section dedicated to impulse engine maintenance.

 

 

Computer monitors as seen from behind the grating and view down the maintenance shaft.

 

 

The view of the upper level from the corridor that leads to it.

 

 

Back down to the main level, a view from the corridor.  This image is a bit dark and I forgot I hadn’t modeled anything on the back wall yet.

 

This section of the intermix shaft…  modeled on the Voyager warp core from the post TNG era.  I always thought it looked very movie era though, so I thought I would include it here.  This shafts purpose isn’t entirely clear to me yet, except that it may be the portion of the shaft that feeds antimatter to the the photon torpedos.  It’s placement is set up to run down toward that under-slung torpedo pod.  It could also be the means of diverting auxiliary power to the mirror side of the ship.

 

 

My latest view of the main level looking back with upper level details visible.

 

New main level peering aft at a finally completed bulkhead.

 

New Bulkhead on the aft section of the Impulse Control Deck

 

Closer image of the Impulse Control console after updating the graphics.

Even more refinements…

 

 

And, Behind the Scenes.

I began with the major outboard features that I thought would interact with this area and use them as anchors and barriers to a plausible interior structure.

Features include:

The impulse deflection crystal array up top of the engineering section

The impulse engine main exhaust vents at the aft of the ship

Those large tank like structures on the inner walls of the catamaran-like engineering sections.  I reckoned they were some sort of  fuel tanks possibly containing deuterium slush.  In the Trek Universe, deuterium is thought to be the primary matter component of the matter/anti-matter reaction warp engines.  Some of that fuel source is siphoned off, as it is also used in the impulse engines.

The engine nacelle pylons are also of important placement to the main intermix shaft as are a number of external hatches and view ports.  Some “hatches” are curious trapezoidal plates located at various places along the flat inner surfaces of the engine sections.  I thought they would make interesting modular engine components that could be replaced when necessary from the outside but accessed for normal maintenance from inside the engineering room.

Unfortunately a few of the view ports don’t fit with any reasonable deck layout that I could come up with, so I decided to go with artistic license on that one.

Some basic views of the impulse engine and how it connects to the internal compartment.


6 Responses to “Phobos- Engineering Room”

  1. I can’t wait to see this fleshed out, you’re doing an AMAZING JOB.

    • Thanks! I look forward to returning to the Phobos as always. Of course fleshing out usually takes the longest for me. I’ll probably return to the Phobos interiors this winter.

  2. I’ll pay you money to finish the Phobos lol. You’re so close….

  3. I still think this is a thing of beautty. Reminds me a little of a submarine movie,…just not as many pipes and wires.

    • I often worry if I have enough detailing, but then I think about the first movie and realize they were actually trying to take the audience away from that extremity of detail. Of course TWOK brought the audience back to it, so I like to imagine there is a happy medium. :D

  4. Incredible.

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