High Beams

Nacelles get their spotlights

Abbe_015hNacelle spotlights in place.

A minor update. I installed the spotlight cavities on the forward end of the nacelles, and put a few tiny more greeble blocks here and there.  I’m not yet sure what specific features those spotlights will target on the underside of the vessel, but I wanted to go ahead and get them in place.  I also framed the airlock nooks’ exterior doors better, though I still haven’t broken them down into two separate doors yet.

Abbe_017eSome bridge mound details can be better seen here.

Abbe_020bNew airlock nook doors are better proportioned now, but are causing some new smoothing errors where they cross into new panel territory.

Abbe_014lThe smoothing errors on the starboard side airlock doors are especially noticeable here.

Abbe_021bSmoothing errors on the nacelle pylons detected too.  They were worse before and I’m whittling them down slowly but surely.

Abbe_016g3Just another aft render, trying to make out those nacelle greebles.

Abbe_016gxJust some experimentation with post render processing.  Combined several different exposures and played with some hue and saturation settings.


~ by starstation on January 30, 2014.

6 Responses to “High Beams”

  1. You have been busy over the last few days. Great work!!!

    • Thanks! Yeah, been a little busy. More than typical during a weekday stretch, but nothing like this past weekend. 🙂

  2. That’s looking fantastic so far. I’ve always been a fan of this design. 🙂

    • Thanks. Always been one of my faves as well. I think part of it is the sheer credibility of the thing. Despite the huge volume of non-canon speculations, kit bashes, and fan designs, it just looks like it would fit better in universe than most.

  3. It seems like there would be a lot of stress at the juncture between the pylons. Perhaps the “strongback” pattern details of the Enterprise refit can be applied there? Maybe not with color but with varied reflective whites, because the ship design is nice and clean.

    • That’s not a bad idea, though I didn’t design the baseline ship and I’m currently only trying to reproduce elements from a limited number of realized interpretations. Still, something tells me there wouldn’t be any more stress than the movie Enterprise routinely endures with all of her brash but classically elegant extremities. I like the strong-back notion though, and I will be employing more patterns to break up some of the larger surfaces. Mostly I’ll just have to have faith that Starfleet Engineering knew what they were doing with their future resources.

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