One of my favorite interior models, this transporter room was a fantastic experiment in light, color, and texture for me. I never assigned this to a specific ship. It could belong to either the McCook or the Phobos, or any other Federation starship of the era. It is all in the choosing.
I loved these backdrop panels in the chamber. The honeycomb structure was actually modeled in 3D and backlit as a translucent surface. but ultimately it took too long to render, and I had to replace it with a UV texture map.